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Hello. I need a really basic post-processing class (C++ and OpenGL) for my Half-Life mod for multiple PP shaders. I just need the class and an example shader for understanding the system. Git Repo: [登录来查看链接] Framebuffers are not present within the Half-Life engine itself, so rendering the screen to texture in the Half-Life engine can be found in this tutorial: [登录来查看链接] Ignore the obso...
I want an EA for copying orders from master to slaves via the internet. slave MT4 must be authenticated by ID in CSV file (CSV File saved in google drive or static another location).