The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
从65,373个评价中,客户给我们的 Game Developers 打了4.9,共5星。Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
从65,373个评价中,客户给我们的 Game Developers 打了4.9,共5星。We are seeking a talented 3D artist generalist to create two detailed models representing late youth male and female characters for our gamified, AI-powered soccer training mobile platform. The ideal candidate should have a strong portfolio demonstrating expertise in character modeling and a keen eye for detail. You will need to handle the design of soccer shoes (cleats), shorts, socks, and jerseys to start with. This project offers an opportunity to contribute to a cutting-edge training tool, enhancing user experience through immersive visuals. We are looking for an artist who can contribute to our platform in the long run, not only modeling 3D avatars but also creating environments, cosmetics, skins, and digital collectables like badges and so on. If you have the skills and creativity to...
I'm looking for a studio that specializes in video game development for the MVP of a project called EARN OR DIE. EARN OR DIE is a competitive first-person multiplayer FPS in which every action in play has real financial value. The winnings are paid in cryptocurrency. The project relies entirely on the skill of the player - no random elements. The game features a complete real money economic system, several game modes, a diverse arsenal including original mechanics, and secure crypto payment integration. The server architecture will need to be authoritative and robust to ensure the integrity of the transactions involved. I have a complete specification covering all the mechanics, functionalities, milestones and acceptance criteria of the MVP. I pass it on to any serious provider after ...
I'm looking for an experienced Minecraft Bedrock mod developer to create new items and blocks for the game. The focus of this project is on incorporating special abilities or functions for the new items and blocks. Key Requirements: - Develop new items and blocks - Design special abilities or functions - Integrate seamlessly with existing game features Ideal Skills and Experience: - Proficiency in Minecraft Bedrock modding - Strong understanding of game mechanics - Creative design skills for unique items and blocks - Experience with code and scripting in Minecraft Please share your portfolio and relevant experience. Looking forward to your bids!
I'm seeking skilled Unity developers to join our mobile RPG project. Key areas of work include: - Gameplay Programming - Game Design - Balancing Game Mechanics - Contributing to Art Direction - Networking and Multiplayer Setup Ideal skills and experience: - Proficiency in Unity and C# - Strong understanding of game design principles - Ability to balance game mechanics for a smooth player experience - Background in art for games is a plus - Experience with multiplayer networking in Unity Collaboration and communication skills are essential as you will be working closely with a team. Please share your portfolio and relevant experience.
I need a small but fully-playable prototype built in Unity that proves out the core loop of an online action game. The focus is fast-paced combat that two or more players can drop into instantly over LAN or simple peer-to-peer matchmaking. Scope • Build a single arena level where players can move, jump, dodge, and attack with one melee and one ranged ability. • Implement basic multiplayer networking so at least two clients can see each other’s movement and attacks in real time. • Add lightweight UI for health, cooldowns, and a match timer. • Provide clean, well-commented C# scripts and a Unity project that opens without errors in the current LTS version. I originally pictured something third-person, but I’m flexible—first-person or even a top...
Saya ingin memproduksi sebuah game teka-teki yang dapat memberikan penghasilan—baik melalui iklan, in-app purchase, ataupun mekanisme reward internal lain yang Anda rekomendasikan. Fitur multiplayer tidak diperlukan; fokus sepenuhnya pada pengalaman pemain tunggal yang adiktif dan mudah dipahami. Dalam proyek ini saya membutuhkan: • Konsep inti dan loop gameplay untuk genre teka-teki. • Desain level awal yang menantang namun tetap ramah pemain baru. • Implementasi sistem monetisasi yang efektif (mis. rewarded video, banner, atau toko item). • Antarmuka pengguna yang bersih dan menarik. • Build final yang siap rilis di platform yang Anda sarankan (seluler, PC, atau web—saya terbuka selama cocok dengan target pasar). Kriteria penerimaan: • ...
Saya ingin memesan sebuah aplikasi game berbasis Android. Fokusnya hanya pada platform Android—saya tidak membutuhkan versi iOS saat ini. Gambaran singkat: • Jenis proyek: pembuatan aplikasi, khususnya game. • Target: perangkat Android terbaru dengan dukungan minimal Android 8.0. Ruang lingkup yang saya bayangkan meliputi: 1. Konsep gameplay sederhana namun menarik (arcade, puzzle, atau runner—saya terbuka berdiskusi ide terbaik). 2. Antarmuka pengguna intuitif dengan aset grafis ringan. 3. Integrasi skor atau progres pemain berbasis lokal. 4. Penambahan AdMob banner atau interstitial untuk monetisasi dasar. 5. File APK dan source code lengkap sebagai deliverable akhir, disertai petunjuk build singkat di Android Studio. Silakan ajukan proposal berisi...
Create a kart racing track for Kart Racing Pro (based on real circuit) Job Description: I am looking for a 3D artist with experience in racing simulators to create a kart track for Kart Racing Pro. The track is a real kart circuit called Spreewaldring Kart Track (Germany). I will provide satellite images and onboard videos as reference. The goal is to create a fully working track that can be imported and used in Kart Racing Pro. Requirements: Create track layout based on satellite image Track length approx. 800 meters Track width around 8–9 meters Include asphalt, kerbs, and basic terrain Low-poly optimized mesh for racing simulator performance Important: The track must be prepared for Kart Racing Pro track format, including proper surfaces and structure. Deliverables: Kar...
I’m ready to roll out a set of lightweight, highly engaging playable ads for both iOS and Android. The ads will showcase a compact game experience—just enough of the core loop to hook users and drive them straight to the App Store or Google Play. Builds for all major platforms: Applovin, Unity, Meta,
I spend a lot of downtime on my phone and want those minutes to translate into real-world rewards. I’m after a fellow gamer who already knows the mobile football scene and, more importantly, knows which titles actually pay players cash, gift cards, or crypto. Your mission is to guide me to the best play-to-earn football apps, demonstrate that the payouts are genuine, and lay out a clear road-map so I can start collecting rewards right away. What I need from you • A shortlist of at least five mobile football games that have a proven, cashable reward system (Android or iOS). • For every game: direct download link, payout method, minimum cash-out threshold, and a step-by-step strategy to reach that first withdrawal fast. • Proof you have personally completed one full pa...
I have a complete concept and story for a small-scope horror experience on Roblox and now need an experienced creator to turn the script into a fully playable game. The biggest piece still missing is the Luau code that drives core gameplay, so your main focus will be writing clean, efficient scripts for player movement and controls. Here’s what I’m aiming for: • Smooth WASD / mobile joystick movement with a responsive feel. • Unique abilities such as a double jump that works consistently across devices. • Special animations tied to basic actions (idle, run, jump, double-jump land). • An in-game menu that lets players remap or toggle control schemes. Alongside those features, I’ll also rely on you to wire up DataStores for saving progress, set u...
I’ve completed the core gameplay and now need a global leaderboard that plugs cleanly into my existing Unity project. The board must fetch and display each player’s name, score, and rank in real time, and add a small country flag beside the name for quick geographic context. I’m flexible on the back-end: PlayFab, Firebase, a lightweight custom REST API—whichever you feel will scale reliably without ballooning costs is fine, as long as it supports secure score submission and simple GDPR-compliant data storage. The front-end panel should match my current UI style (Unity UI Toolkit) and work on both iOS and Android builds. Deliverables: • Fully commented C# scripts for sending, retrieving, and ordering scores • UI prefab that lists name, score, rank, and ...
I have a shortlist of terrain materials—rocky ground, dirt, sand, and a mountain rock-face—that I want pulled from Polyhaven, brought into Blender, and converted so they drop straight into Bohemia’s Enfusion engine for an Arma Reforger map. Here is what I need you to handle from start to finish: • Grab the four PBR texture sets from Polyhaven at 4-8 K resolution. • In Blender, make sure each set stays perfectly tileable; tweak roughness or height maps only if that improves tiling. • Export the final albedo, normal, roughness, AO, and height maps in the naming and bit-depth Enfusion expects (e.g., _co, _nm, _as, _sm). • Package everything so I can drop the folder into my project and reference it immediately inside Workbench without additional...
I’ve sketched the broad idea for a new fantasy-sci-fi setting and now need it transformed into a living, breathing world. The heart of the brief is to design an integrated magic-and-technology system, then anchor it to a set of continents and countries that feel authentic, with their own cultures and intertwined histories. Magic & Technology • Craft a coherent rule set that explains how arcane energy and advanced tech coexist or clash. • Define limitations, costs, and social consequences so the system drives believable conflict and innovation. Continents & Countries • Map out the major landmasses (names, climates, key biomes). • For each country: summarise origin myths, governing structure, key cultural traits, economic strengths, and notable his...
I’m building an offline-only ground-control-station simulator for a loiter-ammunition drone and need a developer who can deliver a Windows desktop application that feels and behaves like the real thing. Core functionality • A full-screen user interface that lets me arm, launch, loiter, and strike just as I would on an operational GCS. • Realistic drone flight and sensor physics so altitude, speed, battery, and link quality evolve credibly over time. • Integrated terrain mapping that runs locally—no calls to external map servers—yet still allows zoom, pan, and elevation display. • On-screen status indicators (GPS, attitude, comms, payload health), a simulated live video feed rendered from the virtual camera, and mission-planning panels where wa...
Roblox 3D Scene Builder + Optional Coder (AI-Assisted OK) — Fixed Price/Low Budget I need 3D environment builders for viral Roblox "brainrot" games — quick asset-flip projects where speed beats polish. My usual setup: You build the scene, I code the systems. The twist: If you can handle both — even using AI to generate the Lua — there's a massive bonus per completion. What You'll Build (Primary Role) Grow a Brainrot-style scaler rooms, Slap Obbies (basic arenas with pads), Tycoon plots (conveyor grids), Find the [X] hideout maps, Simulator grind zones. All asset-heavy: Free Toolbox models, Kitbash3D packs, no custom modeling required. Mobile-optimized, dirty and functional. The Coding Bonus (Optional) Can't code? No problem. Stick to scene b...
Tôi đang tìm một phiên dịch viên người Việt Nam có khả năng thông dịch Anh–Việt trực tiếp tại San Francisco cho một hội nghị chuyên về lĩnh vực game. Sự kiện diễn ra sớm, nên tôi cần bạn có thể nhận việc ngay khi lịch được xác nhận. Yêu cầu công việc • Thông dịch tại chỗ trong suốt chương trình hội nghị (consecutive hoặc simultaneous, tùy phiên). • Hiểu và sử dụng chính xác thuật ngữ liên quan đến ngành game, bao gồm gameplay, phát hành, phân tích người chơi, v.v. • Hỗ trợ trao đổi trước sự kiện để nắm nội dung, tài liệu, và kịch bản trình bày. • Giữ tác ...
İki deste iskambil kartıyla, yalnızca iki joker içeren özel Okey varyantımı mobilde hayata geçirmek istiyorum. Oyun dört kişiyle oynanacak ve hem iOS hem Android’de sorunsuz çalışacak. Ana kurallar • Oyunu ilk bitiren oyuncu hiç sayı yazmaz. • Diğer oyuncuların elindeki seri-per’ler sayılmadan kalan kartlar toplanır; karo 4, kupa 5, sinek 6, maça 7 katsayısıyla çarpılarak puanlanır. • Çifte gitmek isteyen oyuncu 5 çift + 4’lü per ya da doğrudan 7 çiftle bitirebilir. Çifte bitişte, bulunduğu yer puanı 400 – 600 gibi değerlerden düşülür. • Okeye normal seriyle bitildiğinde bulunduğu yer puanı silinir; çiftle bitip okey atan oyuncunun pu...
I want a custom Red Dead Redemption 2 mod for PC that focuses strictly on gameplay enhancements, specifically richer open-world interactions. Think livelier towns, more reactive NPC behaviour, dynamic random events, and small quality-of-life tweaks that make exploration feel fresh without breaking immersion or the vanilla story flow. The mod must be: • Fully compatible with the current Steam and Rockstar Launcher builds, Script Hook RDR2, and Lenny’s Mod Loader. • Packaged with clear installation and uninstallation instructions. • Delivered in a plug-and-play format (no manual code edits on my end). I’m ready to test as soon as you have a stable build, so please prioritise rapid delivery and iterative updates—I need the first working version ASAP.
I have a clean, straightforward design ready to go and I now need a developer who can turn it into a fully functional website . TIME SENSITIVE - 13 days The site structure is minimal: • Landing page that introduces the concept • About page with static content • Game page that will host four (up to six) ultra-light arcade titles reminiscent of Pac-Man or Snake All gameplay can be keyboard-driven; touch support is unnecessary because the whole project targets desktop users only. I’ll provide wireframes, artwork, and detailed rules for each mini-game. Your role is to integrate those assets, code the pages, wire up basic navigation, and make sure each game loads smoothly inside the game page without external dependencies. Acceptance will be based on: 1. Pix...
I’m building a single, stand-alone slot machine in Unity that feels right at home on a Las Vegas casino floor. The look must be unmistakably premium: high-resolution symbols, fluid 60 FPS reel animations, tasteful particle VFX and shader-driven light sweeps—nothing less than top-tier “high quality” visuals. The theme is classic casino, so I expect glossy chrome frames, rich reds and golds, and an authentic ambient glow that instantly says “real money gaming.” Core gameplay revolves around a solid, mathematically sound backend. I need a provably random spin engine with configurable RTP, a secure pay-table system, and a robust state manager that survives app suspends or network hiccups. Multipliers are the signature feature for this build; they must hook ...
I’m commissioning a full-scale Python game inspired by the Steam title “War of Dots.” The core mechanics should feel immediately familiar—two sides pushing waves of coloured dots across minimalist lanes—yet the project must be completely original in art, sound, and code. Scope & key features • Real-time combat multiplayer: players connect over the internet, join a lobby, and battle head-to-head with minimal latency. A simple host/client architecture is fine as long as NAT traversal or relay fallback keeps match-making smooth. • PC build first: an easy-to-run Windows executable plus the full Python source. If the architecture is portable enough for Mac or Linux down the road, great, but PC is the only required target right now. • Clean...
Quero um script completo em Lua para meu jogo de RP. Quando o jogador apertar uma tecla, deve abrir uma interface limpa, moderna e com um botão para fechar/abrir o menu a qualquer momento. Dentro do menu preciso de: • Botão “Puxar Veículos” – lista instantaneamente todos os veículos existentes no mapa. • Botão “Puxar Jogadores” – mostra todos os jogadores online e permite selecionar qualquer um para visualizar a câmera dele. • Campo para digitar o nick de um jogador específico e um botão “Matar Jogador” que elimine apenas esse alvo. • Botão “Matar Todos” que elimine todos os jogadores de uma vez. O script deve rodar sem travar o servidor, ...
Quero um script completo em Lua para meu jogo de RP. Quando o jogador apertar uma tecla, deve abrir uma interface limpa, moderna e com um botão para fechar/abrir o menu a qualquer momento. Dentro do menu preciso de: • Botão “Puxar Veículos” – lista instantaneamente todos os veículos existentes no mapa. • Botão “Puxar Jogadores” – mostra todos os jogadores online e permite selecionar qualquer um para visualizar a câmera dele. • Campo para digitar o nick de um jogador específico e um botão “Matar Jogador” que elimine apenas esse alvo. • Botão “Matar Todos” que elimine todos os jogadores de uma vez. O script deve rodar sem travar o servidor, ...
Farming Simulator 25 Lua Script Mod
I'm seeking a skilled designer to create a UFO-style corvette ship for No Man's Sky. The primary functions of the ship will be combat and exploration. I use a save editor to boost speed and damage, so design should prioritize agility and sleekness. Key Requirements: - UFO-inspired, sleek, and futuristic design - Suitability for combat and exploration roles - Consideration for high speed and damage capabilities Ideal Skills and Experience: - Proficiency in 3D modeling and game design - Experience with No Man's Sky ship design - Strong understanding of game mechanics, especially combat and exploration dynamics Please provide samples of previous work, especially related to game assets or No Man's Sky. Looking forward to your creative solutions!
I'm seeking an experienced game developer to create a multiplayer and co-op mini-golf game, similar to "Golf With Your Friends." The initial release should prioritize PlayStation, but it should also be available on Windows and Xbox. The game should feature engaging, cartoony graphics. Key Requirements: - Multiplayer and co-op gameplay modes - Initial release on PlayStation, followed by Windows and Xbox - Engaging, easy cartoony art style Ideal Skills and Experience: - Expertise in game development across multiple platforms - Experience with cartoony graphic design - Proven track record in creating multiplayer and co-op game modes - Familiarity with PlayStation development and submission processes - Strong communication skills for regular updates and feedback Please includ...
I have about a hundred GTA V cars that need two straightforward cosmetic passes before they are repacked into a single, plug-and-play dlc.rpf. 1. Every stock race number or livery digit on the bodywork must be swapped for the custom number plate artwork I will supply. 2. All manufacturer badges, hood ornaments, wheel-caps and similar emblems must be completely stripped so the vehicles look brand-neutral in game. You are free to work in ZModeler, 3ds Max, Blender + Sollumz, or any other workflow you trust, as long as the assets re-import with intact LODs, collisions, vertex colours and vehicle metadata. When we kick off I’ll hand over the full vehicle list, a numbered PSD/PNG sheet, and clear badge reference shots. Deliverables • Updated .yft and .ytd for every edited veh...
I’m building a game and need a collection of original pixel-art assets to bring it to life. The final artwork will be used directly in-game, so it has to be optimized for real-time use and delivered in transparent PNG (or sprite-sheet) format. Scope • Characters: idle, walk, attack and hurt frames • Environment tiles: ground, platforms, props and simple background loops • UI elements: small icons, health bar, menu buttons Style & Resolution I’m open to any style that feels cohesive—classic 8-bit charm, richer 16-bit detail, or a modern crisp look—so long as it stays lightweight and readable on small screens. What I’ll Look For in Your Bid • Brief summary of your pixel-art EXPERIENCE on shipped or prototype games • A link...
I want a clean, well-structured Lua script that I can load in Roblox Oaklands to give me a full in-game GUI. The interface should feel similar to the community GUIs you see in Lumber Tycoon 2, but adapted to Oaklands’ objects and data model. Core features I’m after • Auto-Farm (top priority): the script must let me go completely AFK and still rake in cash. That means automatic tree detection, quick teleport or drag to the sawmill, processing, and an automatic sell / deposit routine so the money counter keeps ticking up. • Teleport tree: with a single button the selected tree (or every tree within a radius) should pop right next to my processing setup. • Auto-Buy: from limited time items, to vehicles, I want configurable, repeatable purchasing straight fr...
I’m building a PC game and now need a fully-functional, casino-style American roulette board rendered in 3D. The wheel must follow the American layout (double-zero included) and sit inside a modern, visually polished table environment that feels ready for real-time use. Core features I must receive: • Real-time Player Statistics: track spins, hot/cold numbers, win/loss ratios and export the data for in-game display. • Customizable Bets: allow users to adjust chip values, save favourite bet patterns and toggle table limits through code-ready parameters. I’ll provide any colour schemes or branding assets once we start; you’ll supply the final models, textures, animations and prefabs (or equivalent) in a game-engine–friendly format, plus clear documentati...
I'm looking to assemble a skilled team to create an immersive simulation game on Roblox. The game will feature character customization, building and construction mechanics, and complex scripting. Ideal candidates will have: - Proven experience in Roblox game development - Strong skills in scripting, particularly with Lua - Expertise in designing engaging character customization options - Ability to create intricate building and construction gameplay mechanics - Team collaboration experience Please share your portfolios and relevant project experience.
I’m building a small showcase site and need a clean, well-structured Tic Tac Toe game written in pure HTML, CSS, and vanilla JavaScript. The board must appear as a responsive 3×3 grid that adapts gracefully from mobile portrait to large desktop screens. Gameplay is classic two-player: X and O alternate turns, and the script should detect wins across rows, columns, and diagonals or declare a draw when the grid is full. A single Reset button must clear the board and ready it for a fresh match without a page reload. Because I chose a modern look, aim for a sleek, minimal UI—subtle shadows, smooth color palette, and tidy typography. I’d like polished micro-interactions as well: gentle hover/press animations on cells, and a quick board-fade or line-draw when a winn...
I’m developing a web-based narrative and need a series of scenes that drive the story forward through rich, interactive moments. Each scene will combine animated characters, detailed environments, and key objects that the viewer can explore or trigger with clicks, scroll, or hover events. The emphasis is on storytelling, so pacing, camera movement, and smooth transitions between chapters are critical. You’ll take the creative concept and build the WebGL logic, shaders, and asset pipelines necessary to keep performance high on desktop and modern mobile browsers. I’ll supply mood boards and any existing 3D models; you handle scene assembly, animation rigs/timelines, and the interactivity hooks that let me wire events back into the rest of the site. Deliverables: • M...
I'm looking for a developer to create a simple side-scrolling game for PC. The game will have 2 levels, a menu, and win/lose screens. The art assets are already created, so I need someone who can integrate them and develop the gameplay. Requirements: - Must be done in Processing - 2 levels of side-scrolling gameplay - Menu screen - Win and lose screens - Keyboard-only controls Ideal Skills: - Experience in Processing - Experience with side-scroller game development - Proficiency in integrating pre-made art assets - Strong coding skills for keyboard controls and game mechanics
Unity’de geliştirdiğim sonsuz koşu (endless runner) türünde bir mobil platform oyunu için düşük poligonlu, karikatürize bir estetikte seviyeler tasarlanmasına ihtiyacım var. Oyunun hedefi; renkli, akıcı ve cihazları yormayan sahnelerle oyuncuya eğlenceli ve akıcı bir parkur deneyimi sunmak. Oyun yapısı gereği bölümler modüler olacak ve oyuncu ilerledikçe yeni parçalar ardışık şekilde oluşturularak kesintisiz bir koşu deneyimi sağlanacak. Proje kapsamı • Tasarlanacak her seviye, platform öğeleri, engeller ve toplanabilir objeler dahil olmak üzere tam oynanabilir halde Unity sahnesi olarak teslim edilmeli. • Tüm varlıklar düşük poligonlu olacak; malzeme ve renk paleti karikatürize stil...
Tenho um servidor de SA-MP cuja gamemode está 100% integrada com MySQL. Preciso de alguém que assuma a continuidade deste projeto, começando por corrigir um bug específico: o ID que deveria permanecer fixo acaba se movimentando acima da cabeça dos jogadores a qualquer momento da partida. O que espero de você: • Analisar o código PAWN e os callbacks relacionados à renderização do label/ID. • Verificar possíveis conflitos entre timers, attachs ou consultas MySQL que estejam atualizando a posição do texto de forma incorreta. • Implementar a correção de forma limpa, evitando efeitos colaterais em sistemas já estáveis (login, missões, economia etc.). ...
I own the domain and want it turned into a world-class, multi-platform sports game. The same code-base (or a well-synced set of repos) needs to compile cleanly for a browser build, native mobile apps, and a desktop installer. For desktop, Windows support is essential from day one; macOS and Linux are nice-to-haves we can phase in later if your framework makes that easy. Gameplay details will be shared once we’re under NDA, but expect real-time action with a strong social layer: live leaderboards, head-to-head challenges, chat, and secure in-game wallets for virtual chips. Solid netcode, account persistence, and clean separation between client and server logic are critical acceptance points. You’re free to propose the tech stack—Unity, Unreal, HTML5 + WebGL, or any engi...
We are developing a narrative-first anime-style PC game for Steam, combining drama, action, and slice-of-life storytelling into a deeply choice-driven experience. The game will center on memorable characters, emotional tension, and player agency, allowing choices to shape relationships, alter key events, and lead to multiple endings. The tone should balance intimate everyday moments with dramatic confrontations and action-driven sequences, creating a story that feels personal, dynamic, and replayable. Core requirements include: Branching storyline with multiple endings Relationship systems that evolve through player choices Decision-driven event outcomes with lasting consequences The full development scope covers writing and implementing branching narrative content, integrating scenes...
Saya ingin membangun sebuah game mobile bertema memasak yang memungkinkan saya memperoleh pendapatan langsung dari ponsel. Intinya, pemain berlomba menyiapkan hidangan secepat mungkin—setiap level menghadirkan Tantangan Waktu yang makin sulit. Ruang lingkup pekerjaan: • Merancang dan mengembangkan game memasak untuk Android (iOS opsional bila biayanya masuk akal). • Fokus gameplay: Tantangan Waktu. Saya tidak membutuhkan resep tak terbatas atau kustomisasi dapur untuk versi awal; cukup variasi menu yang membuat pemain terpacu menyelesaikan order secepatnya. • Sistem monetisasi bawaan: integrasi iklan rewarded/interstitial dan opsi in-app purchase sederhana (mis. koin, booster waktu). • UI/UX cerah, intuitif, cocok untuk pasar kasual Indonesia. &bul...
I’m building a Roblox experience and need a set of custom weapons inspired by the transformable “RWBY” arsenal. Think hybrid blades that snap into rifles, scythes unfolding from compact forms—anything with mechanical flair that can animate cleanly in-game. Scope • Model several hero weapons, each with distinct moving parts (folding barrels, sliding blades, rotating chambers, etc.). • Keep topology Roblox-friendly; tri counts should sit comfortably under platform limits while still reading well up close. • UV-unwrap, texture, and shade so they drop straight into Studio without post-work. Stylisation should echo RWBY’s semi-anime look—bold shapes, clear edges, and just enough detail to feel premium without chasing photorealism. &bul...
I need a clean, browser-based Tic-Tac-Toe built with plain HTML, CSS, and vanilla JavaScript. The board should be the classic 3×3 grid, automatically detecting wins, losses, or draws and offering a quick reset so another round can begin right away. A simple score-tracking panel must sit beside or above the board and update after every match, keeping each player’s tally for the entire session until the page is refreshed. The interface has to feel snappy on both desktop and mobile screens, so responsive styling is important, but no external frameworks are required. Well-commented source files (, , ) and a brief README explaining how I can host or tweak the game will complete the hand-off. If things run smoothly, I may come back to explore extras such as a multiplayer lobby or ...
I have a large Fallout 4 setup (PC) that combines 80+ graphics enhancements, gameplay tweaks, NSFW content and bug-fix mods. I want a fresh pair of eyes to run through the entire list on a clean install, confirm that everything loads, and note any conflicts or performance issues. Here is what I need from you: • Download and install the exact load order I will share (I use Vortex, but MO2 is fine if you prefer—just let me know). • Launch a new game, play through Concord, Sanctuary building, and the first hour of open-world exploration. • Record crashes, texture glitches, missing meshes, script lag, or quest breakers. • Send back your updated load order file plus a short report outlining what worked flawlessly, what needed patching, and any changes you woul...
I’m pushing our first title, “Crucible of Ascension,” toward a playable milestone and need a Unity-savvy gameplay programmer to make it happen. The game blends real-time arena combat with a deck-building layer, so every card you play must feel snappy, balanced, and deadly in the thick of battle. What I need right now is full game development support—someone who can dive into existing code, tighten the core combat loop, hook in card logic, and keep the frame rate buttery smooth in hectic multiplayer sessions. Expect to spend most of your time in C#, ScriptableObjects, and Unity’s input and animation systems while collaborating with our small remote team through Git and regular stand-ups. We’re moving fast (the goal is ASAP), so clean, well-documente...
I need a clean, browser-based Tic-Tac-Toe built with plain HTML, CSS, and vanilla JavaScript. The board should be the classic 3×3 grid, automatically detecting wins, losses, or draws and offering a quick reset so another round can begin right away. A simple score-tracking panel must sit beside or above the board and update after every match, keeping each player’s tally for the entire session until the page is refreshed. The interface has to feel snappy on both desktop and mobile screens, so responsive styling is important, but no external frameworks are required. Well-commented source files (, , ) and a brief README explaining how I can host or tweak the game will complete the hand-off. If things run smoothly, I may come back to explore extras such as a multiplayer lobby or ...
Saya ingin merilis sebuah game Android yang sederhana namun adiktif untuk segera menghasilkan cuan. Fokusnya bukan pada konsep super-kompleks, melainkan pada gameplay yang cepat dipahami, seru, dan mudah dipromosikan. Apa yang saya butuhkan: • Ide & konsep game yang “menarik”—cukup unik agar pemain betah, tetapi cukup ringan agar time-to-market singkat. • Desain level, grafik, dan audio dasar (tidak harus AAA, asal clean dan konsisten). • Pengembangan penuh untuk Android—boleh native, Unity, atau engine ringan lain asalkan performa stabil di ponsel menengah. • Mekanisme monetisasi siap pakai: AdMob interstitial + rewarded video, opsional in-app purchase untuk hapus iklan atau item kosmetik. • Paket rilis siap upload ke Googl...
I’m developing a new line of physical games and need fresh, viable concepts specifically for adult board-game enthusiasts. I’m interested in original themes, clear mechanics, and production-ready ideas that can move quickly from paper to prototype. Here’s what I’d like from you: • 3–5 complete board-game concepts aimed at adult players (18+). • For each concept: an engaging theme, a concise one-page overview of the core loop and victory conditions, a turn-by-turn example, recommended player count, estimated play time, and a detailed component list. • Brief notes on manufacturing feasibility—materials, unique pieces, or cost-saving considerations. • Optional but appreciated: sketches, simple PnP layouts, or links to inspiration ...
Senior Development Agency Needed — Real-Money Skill Gaming Platform Project Overview We are hiring a development agency, not individual freelancers, to build a real-money skill gaming platform based on a completed SRS, existing UI wireframes, an active GitHub repository, and existing payment/compliance providers. This platform is a full rebuild from a prior Unity implementation into a custom architecture with: • a React Native player app • web dashboards for Admin, Affiliate, and Customer Support • a server-authoritative real-time game engine • Plaid Identity / Auth / Transfer • PayPal integration • tournament systems, fraud controls, geo restrictions, and support tooling The platform is designed to support large-scale tournament play, multiple...
We are looking for a creative Board & Card Game Designer to develop original tabletop games from concept to final design. The role includes creating engaging game mechanics, writing clear rule sets, and designing the visual style of the games. Responsibilities Develop original board, card, and wooden tabletop games Design game mechanics, rules, and gameplay systems Create clear and structured rulebooks Design or collaborate on graphics, layout, and visual identity Adapt games for physical production (cards, boards, wooden components) Requirements Experience in tabletop or board game design Strong understanding of game mechanics and player experience Ability to create visual concepts and game layouts Experience with graphic design tools (e.g., Illustrator, Photoshop, Figma) is a plus Cr...
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