C libary needed to stable server fps for gameserver

已关闭 已发布的 Feb 14, 2011 货到付款
已关闭 货到付款

I am looking for shared C libary to alter usleep() gettimeofday() rdtsc() and other functions to stable and boost the fps of a hlds (Counter Strike 1.6) and srcds (Counter Strike Source) gameserver.

I'm running debian on a custom Kernel, which produces me 1000fps.

I'm looking for someone that's able to produce at least 1000FPS on a hlds Gameserver with Pingboost 1 and 2.

I know there some public librarys but i dont want to use them, because its a private project and it should be hidden from the public!

Some of the features I would like:

- ability to choose what fps to set the srcds process too.

- Stable and boost the fps on a Pingboost 1 and Pingboost 2 automatically to 1000FPS

I want something similar to:

[url removed, login to view]

I dont need only a boost library, because that produces only worse gameservers not more.

I search for something different to influence the quality in a positiv way.

Please PM me if you have anymore questions.

C 编程 C# 编程 Linux

项目ID: #949178

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2个方案 远程项目 活跃的May 15, 2011

有2名威客正在参与此工作的竞标,均价$190/小时

sontruong

I have read this project, I can do it well

$200 USD 在5天内
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