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A Cone Raycaster with heights in each layer

From raycaster project, I need to show each layer from raycaster cone and I need to add Heights. Example: If my cone radius is 3, I will cut my cone in 3 layers. each layer I can add (can be a public list) an int value.

When rays hit some object I want to return: The name of object, Wich layer touch the object , The value of this layer.

技能: C# 编程, Unity 3D

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( 6 reviews ) Rio de Janeiro, Brazil

项目ID: #8964788

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DDR12

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akhila27

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