My project language is DBpro in which I have a target and camera attatched to the mouse centered over a offset limb 1000 units in front of the player [login to view URL] intersect object which works without the limb attatched to the mouse,would you be able to attatch the offset limb to the mouse as well as the camera and target for a fully functioning firing aiming mechanism.
## Deliverables
rotate camera camera angle x()+mousemovey(),camera angle y()+mousemovex(),0
This code controls the camera with the mouse,alls that is required is the code to control limb 32,mesh1 with the mouse [login to view URL] should be all the help I require.
Many thanks.