Unreal Engine GPU Utilization
$30-250 CAD
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I need to access GPU Utilization during runtime for a benchmarking feature in a pc game. Unreal Engine does have a 'GetGpuUtilization' function but it's only accessible when you have an Oculus VR headset attached.
I need C++ code I can add to a Blueprint Function Library I am working on that will somehow report back the GPU Utilization on tick.
项目ID: #26504113
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Hi, I have read your job requirements and understood that you an external C++ code to add to the Blueprint library that will hook on to the Unreal Engine runtime and get the information about the graphics usage, cpu u 更多