Cut section with cap using Shaders(HLSL and GLSL) in OGRE3D based simple Application -- 2 - 16/10/2017 05:28 EDT

已关闭 已发布的 6 年前 货到付款
已关闭 货到付款

Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application

Requirement:

Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010

It is needed to be enhanced with following features.

[url removed, login to view] Section with Cap and edge display using shaders

2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent)

More details available in attached requirement doc.

Attachments:

QT based source Code.

MFC based Source code.

MFC based executable.

sample geometry model files.

CutSetion using Shader.docx is the requirement document.

C++编程 计算机图形 OpenGL

项目ID: #15410359

关于项目

4个方案 远程项目 活跃的6 年前

有4名威客正在参与此工作的竞标,均价$241/小时

technoweb7

A proposal has not yet been provided

$254 USD 在3天内
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AlexeySokol

Hi, I think I applied to another project by you -- anyway I'm waiting for your reply. Regards, Andy Relevant Skills and Experience OpenGL Proposed Milestones $277 USD - Finish the project

$277 USD 在3天内
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