Cut section with cap using Shaders(HLSL and GLSL) in OGRE3D based simple Application -- 2 - 16/10/2017 05:28 EDT
$30-250 USD
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Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application
Requirement:
Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010
It is needed to be enhanced with following features.
[url removed, login to view] Section with Cap and edge display using shaders
2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent)
More details available in attached requirement doc.
Attachments:
QT based source Code.
MFC based Source code.
MFC based executable.
sample geometry model files.
CutSetion using Shader.docx is the requirement document.
项目ID: #15410359
关于项目
有4名威客正在参与此工作的竞标,均价$241/小时
Hi, I think I applied to another project by you -- anyway I'm waiting for your reply. Regards, Andy Relevant Skills and Experience OpenGL Proposed Milestones $277 USD - Finish the project