I am looking for a person being able to create textured, normal mapped and animated 3d models for games.
In a bid please tell me approximately how much time it could take you to finish low-to-mid poly models, be it animated human, trees or a static object, lets say sword, etc.
Would also like to see examples of your previous works.
Style-wise I'm aiming for realism. Here is what I consider good content:
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Currently I am thinking of making an island game, which would require trees, animals, tools, buildings etc, however I am looking for someone for longer cooperation.
We could think about per-model or per-hour payments depending on what would suit us better.
We are team of professionals experienced in 3D Modeling & Post production. You can see our work at www.aartsmen.in. We commit to deliver good quality in time. Kindly send a message so that we can discuss project in detail. You can see my portfolio for modeling work.
Hi Im Glenn! im a 3d artist for cgbot and im used to work with tight deadlines, im looking forward to work together! i 've worked on games like darkorbit and temple run 2,
for 3d handapainted characters:
LP: 8 h
UV:4h
TEXT: 12