[I'm not accepting new freelancing projects at the moment, thanks for your interest]
.NET skills:
* WPF and advanced user controls.
* .NET based game aimbots and hacks(using WPF).
* Xamarin Forms applications and games.
* Algorithms.
Game development skills ( Game engine UNITY)
*Photoshop.
*Simple one functionality scripts.
*Prototype games.
*Advanced flexible UI design and mathematical based animations in unity.
*Advanced 3D mathematics and graphics algorithms and data structures.
*Advanced game systems, design architecture and implementation from A-Z.
*Advanced editor extensions and databases to simplify working in teams for
non-programmers.
*Advanced serialization systems for huge game data.
*Native social media integrations(android, IOS and windows store).
*Multiplayer, matchmaking, turnbased systems. ( photon engine and unity 5.x networking system).
*Games publication to multiple platforms.
*3ds max for assets modeling.
And you can put all these skills to use in your project(s).