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$10 USD / 小时
GERMANY的国旗
griesheim, germany
$10 USD / 小时
目前这里是11:20 上午
三月 4, 2014已加入
0 推荐

Siavash T.

@siavashtazari

3.0 (1条评论)
0.5
0.5
100%
100%
$10 USD / 小时
GERMANY的国旗
griesheim, germany
$10 USD / 小时
100%
工作已完成
100%
在预算内
100%
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Game/LevelDesign, ApplicationDevelopment, Graphics, Writing, Tests, Translations, VideoEditing, HTML

As an educated designer with work experience, hired and independent, I am determined to impress with my background, expertise, and dedication to game design and development. My method for good process involves extensive research and careful planning and prioritising of all tasks to ensure the best possible quality, rounding it up with elaborate game balancing. During my studies, employment and freelance-work, I have always made sure to be as creative as possible. In addition, I have independently developed a game, taking on the roles of director, designer, programmer, and publisher, among other roles. I am ready to accept responsibilities and carry out my tasks with creativity and full commitment. Core Skills • Production of professional game and level design documents and the leadership of the according development process • Creation of production material for game mechanics and levels using 2D and 3D tools • Experience with various game authoring tools and level editors, which has also helped me to gain a better understanding of the programming process of game development Fields of Expertise • Genres in which I see my most talent in are journey-based games, which include action-adventures, platformers, shooters, hack&slash games, adventure and puzzle games, level-based vehicle games, and games with RPG-elements. • Additionally, I find the analysing and balancing of strategic/tactical games to be a highly fascinating activity and do have experience in this field. • Generally, in both game and level design, I always put a lot of effort in creating a balanced and appropriate challenge. • All my design works show clearly my love and dedication to the principles of good game and level design for games focusing on platforming, exploration, puzzle-solving and versatile combat. • Level design is what I love most. I believe that each level of a game must deliver a fresh experience for the player and, as a level designer, this is what I always make sure to achieve. Work Terms Currently, I am fully at your service until the end of March 2014. My résumé can be downloaded as a PDF document on my portfolio page. If you would like to see more example work of mine than what can be found on my portfolio page, or have a look at my testimonials, please send me a message.

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