Simple (static) 3D rendering Application in Python
$100-500 USD
货到付款
We have an application which calculates optimal packing of crates on a pallet and renders a packing example. See an example at [url removed, login to view] The current source code is available at [url removed, login to view] Currently rendering is done by generating an scene description for the ray-tracing package POV-Ray and calling the external ray-tracer. This is slow and results in many server-side dependencies. Your task is to redo the rendering in Python without the need for external programs. The new rendering does not need to be ray-traced or have textures but has to to enough surface shading to make out the individual crates. You don’t have to implement text within the image. Output should be PNG. There is a Bonus if you also provide SVG output. You are free to use OpenSource Libraries. You are also free to re-use as much of palcalc as possible.
## Deliverables
* Python 2.6 based applicationgeneration output similar to palcalc and sorrounding minimal Web Application. * Including a [url removed, login to view] file which can be used with the pip utility to install all dependencies. * Python Code must follow [url removed, login to view] * Copiright of the code written by you for this project will be transfered to us
## Platform
Pytohn 2.6, FreeBSD, Django 1.0
项目ID: #2951862