Hi All,
This time I need just a simple experiment: I will provide you with a simple c++ code; you should compile it for XBOX360, run it there and tell me its performance. If I get satisfied with the performance, I will post a new bigger project for you.
More details:
1. Our code is a pure C++ code, it contains no system calls or hardware dependencies. There are four functions, I need benchmark info for each and every.
2. As far as I know, XBOX360 has multiple processor cores, so you should create a multithreading program that fully utilize entire processor power.
3. You should provide me with a report as well as with a test program that I can run by myself
4. Information I need: how many times per second each function could be executed under XBOX360 (assuming full processors utilization).
## Deliverables
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done, report as described.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
## Platform
XBOX360